安装方式
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下载 ZIP (oss-superpowers-test-driven-development-v1.0.0.zip)触发指令
/test-driven-developm
跨平台安装指引
该技能声明兼容以下 1 个平台,将 ZIP 解压到对应目录即可被识别。
unzip oss-superpowers-test-driven-development-v1.0.0.zip -d ~/.claude/skills/
mkdir -p 创建;启用 Skill 后请重启对应 Agent 让配置生效。
使用指南
测试驱动开发(TDD)
先写测试,看它失败,再写最少代码让它通过。
核心: 若没见过测试 失败,就不知道它是否真的测到了该测的东西。
违反流程细节 = 违反 TDD 精神。
何时使用
总是: 新功能、修 Bug、重构、行为变更。
例外: 一次性原型、生成代码、纯配置——需 协作者 明确同意。
想「就这一次跳过」→ 几乎一定是自我合理化。
铁律
没有先失败的测试,就不能写生产代码。
若先写了实现代码 → 删掉,重来。不要留作「参考」、不要边写测边「改编」、不要偷看——删就是删,再按测试从零实现。
红—绿—重构
- 红:写一个 最小 测试描述期望行为;命名清晰、测真实行为、尽量不用无谓 mock。
- 验证红:必须 跑测试,确认 失败方式正确(缺功能而非笔误)。若已通过 → 测试没测到新行为,重写测试。
- 绿:写 最少 代码让测试通过;不夹带未测功能、不大重构。
- 验证绿:必须 再跑,全绿、无多余告警。
- 重构:仅在绿的前提下整理结构,不加行为。
- 重复下一行为。
好测试
小:一个行为;名字里出现「且」就拆分。
清:名字说明行为。
表意:展示期望的 API 用法。
为何顺序不能反
「写完再补测」→ 测一上来就绿,什么也证明不了(可能测错对象、测实现细节、漏边界)。
「我手动都试过了」→ 不可重复、无记录、压力下易漏。
「删了几小时代码可惜」→ 沉没成本;留着不可信代码才是债。
「TDD 教条,我务实」→ TDD 就是 务实:早失败、防回归、可重构、文档即测试。
危险想法表
太简单不测、写完再测、测后一样、手动够了、留着参考、先探索再…、测试难写=设计难用、TDD 慢、只此一次… → 统统视为该删实现重来。
Bug 修复示例(逻辑)
红:写复现 Bug 的断言 → 跑,见预期失败 → 绿:最小修复 → 再跑全绿 → 重构若有需要。
完成前自检
- 新函数都有测试
- 每个 测试都见过失败再实现
- 失败原因符合预期(缺功能非 typo)
- 实现最简、全绿、输出干净
- 尽量真实代码少 mock
- 边界与错误路径覆盖
卡住时
不会写测试 → 先写理想 API/断言或问协作者。测试太复杂 → 设计可能太复杂。全靠 mock → 耦合过高,考虑注入依赖。setup 太大 → 抽辅助或简化设计。
与调试衔接
发现 Bug:先写失败测试 再走 TDD 循环;无测试的修复不接受。
反模式
见 @testing-anti-patterns.md:测 mock 行为、生产代码里塞 test-only 方法、不理解依赖就 mock。
最后
生产代码 ⟺ 存在且先失败过的测试
否则 ⟺ 不是 TDD
无协作者特许,不设例外。
# Test-Driven Development (TDD)
## Overview
Write the test first. Watch it fail. Write minimal code to pass.
**Core principle:** If you didn't watch the test fail, you don't know if it tests the right thing.
**Violating the letter of the rules is violating the spirit of the rules.**
## When to Use
**Always:**
- New features
- Bug fixes
- Refactoring
- Behavior changes
**Exceptions (ask your human partner):**
- Throwaway prototypes
- Generated code
- Configuration files
Thinking "skip TDD just this once"? Stop. That's rationalization.
## The Iron Law
```
NO PRODUCTION CODE WITHOUT A FAILING TEST FIRST
```
Write code before the test? Delete it. Start over.
**No exceptions:**
- Don't keep it as "reference"
- Don't "adapt" it while writing tests
- Don't look at it
- Delete means delete
Implement fresh from tests. Period.
## Red-Green-Refactor
```dot
digraph tdd_cycle {
rankdir=LR;
red [label="RED\nWrite failing test", shape=box, style=filled, fillcolor="#ffcccc"];
verify_red [label="Verify fails\ncorrectly", shape=diamond];
green [label="GREEN\nMinimal code", shape=box, style=filled, fillcolor="#ccffcc"];
verify_green [label="Verify passes\nAll green", shape=diamond];
refactor [label="REFACTOR\nClean up", shape=box, style=filled, fillcolor="#ccccff"];
next [label="Next", shape=ellipse];
red -> verify_red;
verify_red -> green [label="yes"];
verify_red -> red [label="wrong\nfailure"];
green -> verify_green;
verify_green -> refactor [label="yes"];
verify_green -> green [label="no"];
refactor -> verify_green [label="stay\ngreen"];
verify_green -> next;
next -> red;
}
```
### RED - Write Failing Test
Write one minimal test showing what should happen.
<Good>
```typescript
test('retries failed operations 3 times', async () => {
let attempts = 0;
const operation = () => {
attempts++;
if (attempts < 3) throw new Error('fail');
return 'success';
};
const result = await retryOperation(operation);
expect(result).toBe('success');
expect(attempts).toBe(3);
});
```
Clear name, tests real behavior, one thing
</Good>
<Bad>
```typescript
test('retry works', async () => {
const mock = jest.fn()
.mockRejectedValueOnce(new Error())
.mockRejectedValueOnce(new Error())
.mockResolvedValueOnce('success');
await retryOperation(mock);
expect(mock).toHaveBeenCalledTimes(3);
});
```
Vague name, tests mock not code
</Bad>
**Requirements:**
- One behavior
- Clear name
- Real code (no mocks unless unavoidable)
### Verify RED - Watch It Fail
**MANDATORY. Never skip.**
```bash
npm test path/to/test.test.ts
```
Confirm:
- Test fails (not errors)
- Failure message is expected
- Fails because feature missing (not typos)
**Test passes?** You're testing existing behavior. Fix test.
**Test errors?** Fix error, re-run until it fails correctly.
### GREEN - Minimal Code
Write simplest code to pass the test.
<Good>
```typescript
async function retryOperation<T>(fn: () => Promise<T>): Promise<T> {
for (let i = 0; i < 3; i++) {
try {
return await fn();
} catch (e) {
if (i === 2) throw e;
}
}
throw new Error('unreachable');
}
```
Just enough to pass
</Good>
<Bad>
```typescript
async function retryOperation<T>(
fn: () => Promise<T>,
options?: {
maxRetries?: number;
backoff?: 'linear' | 'exponential';
onRetry?: (attempt: number) => void;
}
): Promise<T> {
// YAGNI
}
```
Over-engineered
</Bad>
Don't add features, refactor other code, or "improve" beyond the test.
### Verify GREEN - Watch It Pass
**MANDATORY.**
```bash
npm test path/to/test.test.ts
```
Confirm:
- Test passes
- Other tests still pass
- Output pristine (no errors, warnings)
**Test fails?** Fix code, not test.
**Other tests fail?** Fix now.
### REFACTOR - Clean Up
After green only:
- Remove duplication
- Improve names
- Extract helpers
Keep tests green. Don't add behavior.
### Repeat
Next failing test for next feature.
## Good Tests
| Quality | Good | Bad |
|---------|------|-----|
| **Minimal** | One thing. "and" in name? Split it. | `test('validates email and domain and whitespace')` |
| **Clear** | Name describes behavior | `test('test1')` |
| **Shows intent** | Demonstrates desired API | Obscures what code should do |
## Why Order Matters
**"I'll write tests after to verify it works"**
Tests written after code pass immediately. Passing immediately proves nothing:
- Might test wrong thing
- Might test implementation, not behavior
- Might miss edge cases you forgot
- You never saw it catch the bug
Test-first forces you to see the test fail, proving it actually tests something.
**"I already manually tested all the edge cases"**
Manual testing is ad-hoc. You think you tested everything but:
- No record of what you tested
- Can't re-run when code changes
- Easy to forget cases under pressure
- "It worked when I tried it" ≠ comprehensive
Automated tests are systematic. They run the same way every time.
**"Deleting X hours of work is wasteful"**
Sunk cost fallacy. The time is already gone. Your choice now:
- Delete and rewrite with TDD (X more hours, high confidence)
- Keep it and add tests after (30 min, low confidence, likely bugs)
The "waste" is keeping code you can't trust. Working code without real tests is technical debt.
**"TDD is dogmatic, being pragmatic means adapting"**
TDD IS pragmatic:
- Finds bugs before commit (faster than debugging after)
- Prevents regressions (tests catch breaks immediately)
- Documents behavior (tests show how to use code)
- Enables refactoring (change freely, tests catch breaks)
"Pragmatic" shortcuts = debugging in production = slower.
**"Tests after achieve the same goals - it's spirit not ritual"**
No. Tests-after answer "What does this do?" Tests-first answer "What should this do?"
Tests-after are biased by your implementation. You test what you built, not what's required. You verify remembered edge cases, not discovered ones.
Tests-first force edge case discovery before implementing. Tests-after verify you remembered everything (you didn't).
30 minutes of tests after ≠ TDD. You get coverage, lose proof tests work.
## Common Rationalizations
| Excuse | Reality |
|--------|---------|
| "Too simple to test" | Simple code breaks. Test takes 30 seconds. |
| "I'll test after" | Tests passing immediately prove nothing. |
| "Tests after achieve same goals" | Tests-after = "what does this do?" Tests-first = "what should this do?" |
| "Already manually tested" | Ad-hoc ≠ systematic. No record, can't re-run. |
| "Deleting X hours is wasteful" | Sunk cost fallacy. Keeping unverified code is technical debt. |
| "Keep as reference, write tests first" | You'll adapt it. That's testing after. Delete means delete. |
| "Need to explore first" | Fine. Throw away exploration, start with TDD. |
| "Test hard = design unclear" | Listen to test. Hard to test = hard to use. |
| "TDD will slow me down" | TDD faster than debugging. Pragmatic = test-first. |
| "Manual test faster" | Manual doesn't prove edge cases. You'll re-test every change. |
| "Existing code has no tests" | You're improving it. Add tests for existing code. |
## Red Flags - STOP and Start Over
- Code before test
- Test after implementation
- Test passes immediately
- Can't explain why test failed
- Tests added "later"
- Rationalizing "just this once"
- "I already manually tested it"
- "Tests after achieve the same purpose"
- "It's about spirit not ritual"
- "Keep as reference" or "adapt existing code"
- "Already spent X hours, deleting is wasteful"
- "TDD is dogmatic, I'm being pragmatic"
- "This is different because..."
**All of these mean: Delete code. Start over with TDD.**
## Example: Bug Fix
**Bug:** Empty email accepted
**RED**
```typescript
test('rejects empty email', async () => {
const result = await submitForm({ email: '' });
expect(result.error).toBe('Email required');
});
```
**Verify RED**
```bash
$ npm test
FAIL: expected 'Email required', got undefined
```
**GREEN**
```typescript
function submitForm(data: FormData) {
if (!data.email?.trim()) {
return { error: 'Email required' };
}
// ...
}
```
**Verify GREEN**
```bash
$ npm test
PASS
```
**REFACTOR**
Extract validation for multiple fields if needed.
## Verification Checklist
Before marking work complete:
- [ ] Every new function/method has a test
- [ ] Watched each test fail before implementing
- [ ] Each test failed for expected reason (feature missing, not typo)
- [ ] Wrote minimal code to pass each test
- [ ] All tests pass
- [ ] Output pristine (no errors, warnings)
- [ ] Tests use real code (mocks only if unavoidable)
- [ ] Edge cases and errors covered
Can't check all boxes? You skipped TDD. Start over.
## When Stuck
| Problem | Solution |
|---------|----------|
| Don't know how to test | Write wished-for API. Write assertion first. Ask your human partner. |
| Test too complicated | Design too complicated. Simplify interface. |
| Must mock everything | Code too coupled. Use dependency injection. |
| Test setup huge | Extract helpers. Still complex? Simplify design. |
## Debugging Integration
Bug found? Write failing test reproducing it. Follow TDD cycle. Test proves fix and prevents regression.
Never fix bugs without a test.
## Testing Anti-Patterns
When adding mocks or test utilities, read @testing-anti-patterns.md to avoid common pitfalls:
- Testing mock behavior instead of real behavior
- Adding test-only methods to production classes
- Mocking without understanding dependencies
## Final Rule
```
Production code → test exists and failed first
Otherwise → not TDD
```
No exceptions without your human partner's permission.